Small 3D game.
Collect crystals by animated character.
Beat your own highscore!
- Press
Sto start moving - Press
Spaceto change direction
- Character was taken from Unity Asset Store with animations
- Animations were edited with Animator
- Triggers were added for changing animations-
- Moves of player is automatic and increases by increasing score
- Falling of character is checked by Raycaster which is looking down on axis y
- Crystals were taken from Unity Asset Store
- Crystals are destroying by on Function
OnTrigger - Road and Crystals are automaticly created by
RoadCreation.csfrom first end of our road
- Changes Score
- Saves Highscore that you can beat it later
- Loads scene after you lose
- Music is added from Unity Asset Store
