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Logger.cs
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using System;
using System.Text;
using System.IO;
using System.Globalization;
namespace Rampastring.Tools;
/// <summary>
/// A fairly self-explanatory class for logging.
/// </summary>
public static class Logger
{
public static bool WriteToConsole { get; set; }
public static bool WriteLogFile { get; set; }
private static string LogPath;
private static string LogFileName;
private static readonly object locker = new object();
public static void Initialize(string logFilePath, string logFileName)
{
LogPath = logFilePath;
LogFileName = logFileName;
}
public static void Log(string data)
{
DoLog(data, LogFileName, WriteToConsole, WriteLogFile);
}
public static void Log(string data, string fileName)
{
DoLog(data, fileName, WriteToConsole, WriteLogFile);
}
public static void Log(string data, object f1)
{
DoLog(string.Format(CultureInfo.InvariantCulture, data, f1), LogFileName, WriteToConsole, WriteLogFile);
}
public static void Log(string data, object f1, object f2)
{
DoLog(string.Format(CultureInfo.InvariantCulture, data, f1, f2), LogFileName, WriteToConsole, WriteLogFile);
}
public static void ForceLog(string data)
{
DoLog(data, LogFileName, true, true);
}
public static void ForceLog(string data, string fileName)
{
DoLog(data, fileName, true, true);
}
private static void DoLog(string data, string fileName, bool writeToConsole, bool writeToFile)
{
lock (locker)
{
if (writeToConsole)
Console.WriteLine(data);
if (writeToFile)
{
try
{
using var sw = new StreamWriter(SafePath.CombineFilePath(LogPath, fileName), true);
DateTime now = DateTime.Now;
var sb = new StringBuilder();
sb.Append(now.ToString("dd.MM. HH:mm:ss.fff", CultureInfo.InvariantCulture));
sb.Append(" ");
sb.Append(data);
sw.WriteLine(sb.ToString());
}
catch
{
}
}
}
}
}